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Rogues of Weirth
Assassin Assassins are a rare sub-class of Rogues; they are trained killers, members of secret guilds and societies of their kind. As an Assassin, you…
Memorium - Stephen Smith
Dec 8, 2022
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Rogues of Weirth
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November 2022
Fighting Men of Weirth
The Fighting Men of Weirth are divided into four sub-classes. In other campaigns these might be thought of as templates or backgrounds. Each has a…
Memorium - Stephen Smith
Nov 17, 2022
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Fighting Men of Weirth
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November 2021
Henchmen and Hirelings
The Domain Game starts in Session One, with the initial creation of your PC’s very own Faction.
Memorium - Stephen Smith
Nov 30, 2021
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Henchmen and Hirelings
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August 2021
The Underground Architect's Guide #1
Creating a Dungeon Ecology
Memorium - Stephen Smith
Aug 18, 2021
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The Underground Architect's Guide #1
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Timekeeping in D&D RPGs
1:1 Timekeeping vs Press Pause - Are They Incompatible Methods?
Memorium - Stephen Smith
Aug 6, 2021
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Timekeeping in D&D RPGs
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January 2021
Memorium #2
Magic-Users and Spellcasting in the World of Weirth
Memorium - Stephen Smith
Jan 19, 2021
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Memorium #2
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December 2020
Memorium: #1
The Journal of the World of Weirth Swords & Sorcery Setting
Memorium - Stephen Smith
Dec 8, 2020
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Memorium: #1
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September 2020
Lore and Mechanics for the World of Weirth Swords & Sorcery FRP Setting
Welcome to Memorium by me, Stephen Smith. Thinking & writing about RPGs, Old School FRP. Visit #WorldofWeirth on World Anvil! System-Neutral Modules…
Memorium - Stephen Smith
Sep 27, 2020
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Lore and Mechanics for the World of Weirth Swords & Sorcery FRP Setting
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