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Creativity Workshop: B4 The Lost City
This one guy on twitter, @Moldvay Redeemed, talks about The Lost City module a lot. A LOT. We have been bouncing ideas around for a couple of years…
Aug 7
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Memorium - Stephen Smith
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Creativity Workshop: B4 The Lost City
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Welcome to the Lost Dungeon of Tonisborg
A Blueholme Campaign
Aug 1
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Memorium - Stephen Smith
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Welcome to the Lost Dungeon of Tonisborg
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A Not-Skill System for "Skills" or "Ability Checks"
Some Ideas Based on Alternative Mechanics
Jul 12
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Memorium - Stephen Smith
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A Not-Skill System for "Skills" or "Ability Checks"
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Exciting News from the Lost Dungeon of Tonisborg
It has been a very busy springtime for the goblins here at World of Weirth. We just got back from the Mayhem convention in New Hampshire where we played…
May 4
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Memorium - Stephen Smith
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Exciting News from the Lost Dungeon of Tonisborg
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Rogues of Weirth
Assassin Assassins are a rare sub-class of Rogues; they are trained killers, members of secret guilds and societies of their kind. As an Assassin, you…
Dec 8, 2022
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Memorium - Stephen Smith
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Rogues of Weirth
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Fighting Men of Weirth
The Fighting Men of Weirth are divided into four sub-classes. In other campaigns these might be thought of as templates or backgrounds. Each has a…
Nov 17, 2022
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Memorium - Stephen Smith
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Fighting Men of Weirth
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Henchmen and Hirelings
The Domain Game starts in Session One, with the initial creation of your PC’s very own Faction.
Nov 30, 2021
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Memorium - Stephen Smith
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Henchmen and Hirelings
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The Underground Architect's Guide #1
Creating a Dungeon Ecology
Aug 18, 2021
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Memorium - Stephen Smith
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The Underground Architect's Guide #1
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Memorium
Lore and Mechanics for the World of Weirth(TM) Swords & Sorcery Setting
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Memorium
Lore and Mechanics for the World of Weirth(TM) Swords & Sorcery Setting
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