Chainmail Play-by-Post - Turn 10
Be sure to check for the Final Wrap-up Post on the Wargame Culture Design Journal.
** Yellow Orders
AF: rest. If allowed to make a 1/2 move facing change and still rest, face southwest.
Composite bowmen fire twice and rest.
Heavy foot w/superhero charge enemy heavy foot. Take the oblique depending on enemy movement.
HH rest!
Heavy crossbowmen extend their line to the northwest (1/2 move of bringing up third rankers into first and second) and reload.
.
Hero crossbowman and hero heavy horse challenge enemy superhero (neutralize him without jeopardizing our army commander)
** Green Orders
Heavy foot left face east, charge weakling black prince unit
Armored foot charge weakling black prince unit, force casualty roll.
Reissue challenge to black prince.